Independent games developer association TIGA will unveil a middleware special interest group at next week's London Games Festival.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
EA making games for next-gen Nokia handsets
Electronic Arts has thrown its development weight behind Nokia's new mobile games platform, and has a number of new games in the works for the service's 2007 launch.
Read More »Sony talks online future at London events
Sony's ambitious plans to drive network-based content will be pitched to the games industry in two keynote speeches at the London Games Developer Conference and the London Games Summit.
Read More »Indie game devs head North
Key figures from the independent development sector will be flocking to Newcastle on September 14th to discuss the road ahead at the next Codeworks GameHorizon event.
Read More »Free Rad is Lucas’ latest signing
LucasArts has added yet another UK-developed game to its roster, inking the deal for an unnamed project from Free Radical Design.
Read More »XNA finds more Uni support
Microsoft has confirmed that its XNA development software is to be used for teaching in five European universities, three of which are in the UK.
Read More »EA buys Phenomic
German studio Phenomic, the creator of series The Settlers and SpellForce, has been snapped up by Electronic Arts.
Read More »Epic deal to fill EA’s ‘Dead Space’?
Epic now includes EA in its growing list of Unreal 3 licensees – and reports today say the engine will be powering at least one of the publisher's much-vaunted new IP projects.
Read More »Innovation charms Dare judges
Winners of the 2006 Dare to be Digital awards have been announced, with a batch of games pushing forward new concepts getting the top prizes.
Read More »London calling for developers
GDC London is spearheading the London Games Festival’s development activity this October, and along with a name designed to set it apart from GDCE, its conference structure has been revamped to reflect the sector’s new way of making games.
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor