The London Games Festival has announced the line-up for Ensemble, a showcase of people of Black, Asian and other underrepresented ethnicities working in the UK video games industry
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
EGX Full-Ride Fund hopes to send marginalised game devs to EGX 2023
Radical Forge’s Dan Ahern has announced the EGX Full-Ride Fund
Read More »WINGS has announced the ELEVATE 2023 Mobile Game Accelerator
WINGS has announced that the ELEVATE Game Accelerator will return in 2023
Read More »Gavin Raeburn announces new AAA studio Lighthouse Games
Playground Games’ founder and former studio head Gavin Raeburn has announced that he has set up a new game development studio
Read More »War Child and Black Razor Records are teaming up with Ivar & The Horde to raise money for children in Ukraine
War Child, Black Razor Records and Ivar & The Horde are teaming up to release an anti-war protest song
Read More »Atari to acquire Night Dive Studios
Atari has announced that it will acquire Night Dive Studios in its entirety
Read More »Razer has released the Interhaptics SDK
Razer has announced a new haptic feedback software development kit at GDC
Read More »London Developer Conference announces schedule of talks, panels and round-tables
Roucan has announced a London Developer Conference will take place at the Truman Brewery
Read More »Splash Damage are teaming up with content creators Sacriel and shroud on a survival video game
Splash Damage are working with Chris ‘Sacriel’ Ball and Mike ‘shroud’ Grzesiek on a new open-world survival game called Project Astrid
Read More »GameHouse launches the Me Time – Game Time campaign, following research study
GameHouse will be launching a 'Me Time - Game Time', a campaign to encourage women not to feel guilty about spending their free time on video games
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor