Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More »When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
Read More »Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
With the MCV Women in Games Awards having taken place earlier this month, Amiqus Business Manager takes a look at why women-only celebrations are still super important
Read More »Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
Andy Driver, talent acquisition manager at XR Games explains what it’s like being in recruitment at the VR studio, as well as what they’re looking for
Read More »Levelling Up – PC Gamer’s Mollie Taylor
Mollie Taylor, features producer at PC Gamer, explains exactly what a features producer does, and how every day on the job is different
Read More »Rising Star – Toby Pearce, senior account executive at Bastion
Toby Pearce, senior account executive at Bastion, tells us about his journey from British Airways to one of the biggest gaming agencies around
Read More »Ins and Outs: March 2023’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s March 2023 issue
Read More »Final Boss: Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Read More »Critical Path: March 2023 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar for March 2023
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
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