"Half your players will likely switch to a competitor’s game after one instance of a poor player experience according to current research. If your support team cannot deal with increasing inquiries, it’s time to scale."
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
The UK video games market grew 1.9 per cent to £7.16bn in 2021
The UK video games market grew to a record £7.16bn in 2021, according to UKIE's UK Consumer Games Market Valuation 2021.
Read More »The first Develop:Brighton speakers have been announced
Tandem Events has announced the first round of Develop:Brighton 2022 speakers
Read More »Voting for the MCV/DEVLEOP Awards is now CLOSED!
Voting for this year’s MCV/DEVELOP Awards is now open!
Read More »Deathloop’s co-creative director to keynote Develop:Brighton 2022
“Dinga is an incredible talent we’re delighted to be honouring at The Develop:Star Awards"
Read More »Kowloon Nights celebrate revenue milestone by announcing new partnerships
The game development fund that has helped finance the production of Sifu and Godfall, has announced that it has hit a new revenue milestone of $150m
Read More »[From the industry] Koch Media acquires game merchandise specialists
“This purchase helps increase our visibility and activity in America whilst strengthening our offering in the field of the game merchandise business in Europe for our own portfolio, and importantly for other Embracer companies and games partners within the industry”
Read More »Private Division announces four new publishing partnerships
The new partners are as follows: Die Gute Fabrik, Evening Star, Piccolo Studio (of Arise: A Simple Story fame) and Yellow Brick Games.
Read More »Sold Out rebrands as Fireshine Games
“Fireshine Games is an exciting new chapter for our publishing business"
Read More »Read the March issue of MCV/DEVELOP online now! Featuring Gunzilla Games, Vampire: The Masquerade – Bloodhunt, our North West regional and more!
The latest issue of MCV/DEVELOP is out now!
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor