The latest issue of MCV/DEVELOP is out now!
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Behold, the shortlist for the MCV/DEVELOP Women in Games Awards 2022!
With exactly four weeks to go until the MCV/DEVELOP Women In Games Awards, we are very pleased to reveal the shortlist of candidates across all 13 award categories. With it being 18 months since the last time we were able to celebrate the women of the UK games industry, and …
Read More »Google is deprioritising Stadia, as the company focuses on streaming deals
Google is deprioritising its cloud gaming service Stadia, and is instead focusing on securing white-label deals with the likes of Capcom and Bungie, according to reports.
Read More »Journey, Spider-Man and Blaseball developers launch new studio, Gardens
"Our top priority is making sure our teammates enjoy their lives and are given the tools and resources to grow while creating compelling, well-crafted, thoughtful games that cultivate novel shared experiences between players online.”
Read More »Recruiter Hotseat: The career opportunities at Suicide Squad studio Rocksteady
Rocksteady is hiring! Bex Holland, lead recruiter at WB Games, gives us the inside story on the Suicide Squad studio
Read More »DEVELOP/JOBS: Warp Digital – “From day one, I felt like I was part of the team, everyone was so welcoming and approachable.”
This content was created in association with Warp Digital as part of DEVELOP/JOBS.
Read More »[From the industry] Safe In Our World Announces First Ever Winter Blues Bundle to support Gamers and their Mental Health
Available exclusively via the dedicated partner Fanatical the bundle, worth over £200 / $250, will be available to purchase on February 4, 2022.
Read More »Team17 cancels its MetaWorms NFT project
"Team17 is today announcing an end to the MetaWorms NFT project. We have listened to our teamsters, development partners, and our games’ communities, and the concerns they’ve expressed, and have therefore taken the decision to step back from the NFT space."
Read More »DEVELOP/JOBS: Sumo Group – “I feel so lucky to have landed at a studio where I’m given the room to learn and grow”
This content was created in association with Sumo Group as part of DEVELOP/JOBS.
Read More »[From the industry] Develop:Star Awards 2022 Entries Now Open
Entries for this year’s Develop:Star Awards are now open
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor