A new studio called Fuse Games has been announced by former Electronic Arts and Criterion Games leadership
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Creative Assembly has opened a new studio in Newcastle
SEGA Europe and Creative Assembly have announced a new UK development studio
Read More »Embracer Freemode announces Overload PR
Embracer Freemode has announced that it will now offer PR and communication services to external partners from around the video game industry
Read More »Gamedev Fund is now open to applications from indie game developers in the EU
Gamedev Fund is now accepting applications for funding from developers over in the EU
Read More »Develop:Brighton 2023 has announced its first speakers
Tandem Events has announced the first speakers for the 2023 Develop:Brighton conference
Read More »The March issue of MCV/DEVELOP is online now! Featuring Savvy Games Group, Hooded Horse, the winners of the Women in Games Awards, YRS TRULY, and PR insights from Renaissance’s Stefano Petrullo
Read insights from Hooded Horse, Savvy Games, Renaissance YRS TRULY, Room 8, Modulate and more in the FREE March issue of MCV/DEVELOP!
Read More »Unity Create SVP & MD Marc Whitten on latest Unity Gaming Report
Unity has just released its 2023 Gaming Report, which highlights five key trends “shaping the industry”. Its conclusions are based on usage and survey data relating to 2022 that’s been collected from more 230,000 users of the Unity development platform, with additional data compiled from 423,000 developers across all platforms. …
Read More »MCV/DEVELOP Award categories explained: Studios & Publishing
For this year's MCV/DEVELOP Awards we want to celebrate the UK studios and publishers that go above and beyond the duty to make great games.
Read More »MCV/DEVELOP Award categories explained: Development Essentials
Let's look at the MCV/DEVELOP Award category that celebrates those essential resource partnerships that can make all the difference to the success of a game.
Read More »Q&A: Phil Mansell on Jagex’s studio acquisitions, new publishing deals and projects in development
With RuneScape going from strength to strength and an Unreal Engine 5 game in development, Jagex is celebrating
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor