North American-based DSP StackAdapt has partnered with Anzu.io, the world’s most advanced in-game advertising platform, to leverage its in-game advertising inventory
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
EPIC Risk Management wants to educate audiences on loot boxes after UK Government inaction
EPIC Risk Management has released a statement about the UK Government’s decision not to regulate loot boxes with legislation
Read More »EA patents using player data to generate in-game content
EA has filed a patent that could see personal data used to procedurally generate new experiences for its players
Read More »Internal Roblox employee documents posted online by hacker
A hacker has posted internal documents belonging to a Roblox employee online as part of an attempt to extort money from the company
Read More »InnoGames GmbH encourages salary transparency in German games industry by publishing salary bands
InnoGames GmbH has become the first company from the German games industry to share information on its salary bands
Read More »[From the industry] Airship Interactive is set to double workforce thanks to NPIF growth investment
The North West business is creating 50 new jobs after receiving a £450,000 investment from NPIF
Read More »DreamsCon returns next week
Media Molecule’s annual digital convention is set to return this July
Read More »PlayStation completes purchases of both Bungie and Haven Studio
Sony Interactive Entertainment has announced that its purchases of Bungie and Haven Studio are now complete
Read More »[From the industry] The first-ever survey of online gaming connectivity finds gamers quit in droves when experiencing latency issues
An independent survey by Canadian start-up Edgegap of 2,000 US and UK-based gamers set out to find to what degree issues including latency and lag impact their gaming experience, delivering the first report dedicated to understanding the state of latency in online games
Read More »UK Government announces the games industry must self-regulate loot boxes or face legislation
The Department for Digital, Culture, Media and Sport (DCMS) has announced that the games industry must protect children from loot boxes, but has yet to announce any formal legislation
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor