Unreal Engine 5 officially launched for developers not working on Fortnite in April
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
nDreams has acquired Brighton VR/AR studio Near Light
VR game publisher and developer nDreams has acquired VR/AR developer Near Light, in its first ever studio acquisition
Read More »GAME OVER: March 2022
In the wake of Russia’s invasion of Ukraine in February, the games industry mobilised to offer its support
Read More »The December issue of MCV/DEVELOP is online now! Inside: Zordix’s Christina Seelye, Raptor PR, Unity Gaming Services, Scorn, PGA 2K23 and more!
There’s a new issue of MCV/DEVELOP out now – and you can read it here for free
Read More »Keywords Studios announces partnership with Women in Games will continue in 2023
Keywords Studios has confirmed that it will continue its ongoing relationship with Women in Games next year
Read More »GAME OVER: February 2022
Not a great month for game companies clamouring to get on board the chuffing NFT hype train that was soon to run out of track
Read More »GAME OVER: January 2022
Cast your mind back to the start of the year, when Richie Shoemaker was still finding his MCV feet, Vince Pavey didn’t have any, and the only cost crisis on the horizon was what Microsoft was prepared to shell out for Activision
Read More »WWF Germany has teamed up with GamesForest.Club and Freaks 4U Gaming to protect forests
WWF Germany, Freaks 4U Gaming and Berlin-based non-profit organisation GamesForest.Club are working together to raise funds to protect forests in Germany and Colombia
Read More »Schools can now teach game design for free with GameMaker
GameMaker has introduced a new education version of their cross-platform game development software
Read More »Jagex has acquired Gamepires, the developer behind SCUM
Jagex, the developer-publisher behind the MMO RuneScape, has acquired developer Gamepires
Read More »-
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
Read More » -
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
-
Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
-
Winning the toxicity arms race
-
How passion puts the quality into quality assurance
-
Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
-
Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
-
Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
-
Levelling Up – PC Gamer’s Mollie Taylor