Neil Young, EA LA's general manager, has revealed more details about the games Hollywood movie legend Steven Spielberg is co-producing at the studio - and the projects include a Wii exclusive.
Read More »GDC: Molyneuxâ??s got a new best friend
In a GDC session, Peter Molyneux has revealed that the much-hyped surprise feature in Fable 2 is an in-game pet dog - and prior to his lecture he told Develop how it works and how the team has built the canine AI.
Read More »GDC: Miyamoto’s “entertainment dedicated” vision
Consumer press may bemoan a lack of announcements in his keynote, but Shigeru Miyamoto's packed-house presentation offered a glimpse into the work ethic of games development at Nintendo.
Read More »GDC: Double ‘vision for digital distribution
Publisher Activision is to make a further move into the digital downloads market by releasing several key PC titles via Macrovision's online distribution network.
Read More »GDC: Sixaxis might get ready to rumble
Jack Tretton, chief executive of Sony Computer Entertainment America, has added further weight to speculation that rumble is returning to PlayStation controllers.
Read More »GDC: EA licences Autodesk’s HumanIK
Just weeks after it confirmed a partnership with Softimage, Electronic Arts has announced it has licensed Autodesk’s HumanIK middleware.
Read More »GDC: Nvidia introduces new dev platform
Nvidia has unveiled a new toolkit it says will help developers save money while making their projects DirectX 10 compliant - and the tools already have backing from Crytek and Rockstar San Diego.
Read More »GDC: Codemasters signs up Havok Behaviour
Havok's new Behavior tool has debuted at GDC today, and the tech already has a licensee: Codemasters.
Read More »Sony relays Game 3.0 vision to developers
In his GDC keynote Sony Worldwide Studios president Phil Harrison has told the global games community that software driven by user-communities, such as as its new virtual world Home, will "empower the next decade of growth in our industry all around the world".
Read More »Sony and Media Molecule land on LittleBigPlanet
The first game to capitalise on Sony's vision for ultra-connected user-driven games is Media Molecule's first party game LittleBigPlanet.
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