Digital Chocolate CEO Trip Hawkins has struck out at "exploitative" licence holders in his GDC Mobile opening keynote.
Read More »GDC: Autodesk’s expo showing
Art tool compant Autodesk will be using GDC for the first public showing for new versions of Max and Maya.
Read More »GDC: NaturalMotion’s morpheme ships
NaturalMotion, the UK-based animation company that already counts LucasArts and Rockstar as key partners, has today shipped out its new tool, morpheme.
Read More »GDC: Nokia gets more N-Gage v2 support
Nokia has scored backing from Indiagames and THQ Wireless as it launches the SDK for its new N-Gage games platform.
Read More »GDC: Eidos software adds pro audio to PSP
A new piece of software developed by Definitive Software and published by Eidos will position Sony's PSP as a piece of professional music equipment.
Read More »GDC: Perforce gets Admin Tool for latest release
As GDC begins, Perforce has released version 2007.1 of its fast software configuration management system.
Read More »‘Acquisitions don’t make sense’ – Gamecock
In an interview with Develop, Gamecock's Mike Wilson has spoken out against studio acquisitions, branding them nonsensical – and he doesn't think digital distribution is the short-term quick fix everyone says it is, either.
Read More »GDC: Dates already set for 2008
The doors haven't even opened at the Moscone Center for 2007's showing yet, but show organiser CMP has already confirmed the timings for GDC 2008.
Read More »GDC: Sony details show presence
Sony Computer Entertainment has fired up its GDC hype train, two days ahead of its conference-opening keynote, detailing the tech on show and offering hints about its announcements regarding online strategy.
Read More »GDC: ‘Three in four games made with XNA’ – Microsoft
As it announces a number of new developer initiatives, Microsoft has made a bold - and perhaps questionable - claim, saying that three-quaters of games in development are being devised first for its platforms using its XNA tool.
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