Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Sally Blake, CEO of Silent Games.
Read More »The Final Boss: Amuzo Games’ Nick Roberts
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Nick Roberts, head of studio at Amuzo Games.
Read More »Final Boss: Brenda Romero, Romero Games
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Brenda Romero, CEO and managing director of Romero Games.
Read More »Final Boss: Talenthouse Media Foundry’s Mike Gamble
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Mike Gamble, head of strategy at Talenthouse Media Foundry.
Read More »Final Boss: MAG Interactive’s Tone Brennan
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Tone Brennan, Studio Manager at MAG Interactive Brighton.
Read More »Final Boss: Remote Control Productions’ Hendrik Lesser
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Hendrik Lesser, CEO of Remote Control Productions
Read More »“We like to put ideas first and that kind of integrity can be hard to hang on to in the world of global campaigns, mass messaging and celebrity influencers” – James Glover, Fluid Design
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to James Glover, owner of Fluid Design
Read More »Final Boss: Lick PR’s Kat Osman: “If we’d stopped to take in what had happened at the time, I think we’d probably be in some sort of padded room by now.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Kat Osman, team director at Lick PR.
Read More »Payload Studios’ Russ Clarke – “The guiding philosophy of Tentacle Zone is to think back to the challenges we faced, and ask ourselves how we can help new teams get over those hurdles.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Russ Clarke Founder and CEO Payload Studios
Read More »Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive
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