We ask Nacon’s Benoit Clerc about it's new LIFE label, its most anticipated titles, and his take on the Frogware situation
Read More »Microsoft brings Auto HDR technology to PC with initial support for over 1,000 titles
Xbox Series technology comes to PC in preview form
Read More »Could your gaming IP benefit from a less intensive format? We look into the huge reach of Rival Peak
No one can play a game all the time, but what if your gaming IP had a less interactive, less intensive spin-off format? The success of Rival Peak means that "triple-A IPs" are now lined up to try
Read More »EA Play for Xbox Game Pass on PC requires EA app and linked EA account
EA gains installs of its app and new sign ups to EA accounts as part of the deal
Read More »[From the industry] Memsource partners with Gridly to deliver seamless localization workflow
The Memsource-Gridly integration allows game companies to localize game content faster, and benefit from advanced machine translation, language pivoting, and version control features
Read More »Unity keynote showcases strong title lineup and concentrates on visual scripting, netcode and rendering pipelines
Unity showcases new features and changes to both its recent 2020 LTS and the upcoming 2021.1 Tech Stream releases
Read More »Team17 posts strong annual figures thanks to a record number of titles
Headcount increased from 200 to 250 over the year
Read More »Today is the last day to get your nomination in for MCV/DEVELOP’s 30 Under 30 2021!
Everything you need to nominate yourself, or someone equally amazing, for this year's cohort
Read More »Roblox valued at $38bn after first day’s trading – that’s more than EA
Roblox has seen huge growth over the pandemic, but isn't profitable at present
Read More »Sumo enters games publishing with Secret Mode – looks for ‘smaller gems – smart, creative games’
“We will bring a fresh approach to the publishing scene, embracing creativity and experimentation..."
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