“Why are brands missing the obvious? Stop annoying your audience! While targeted ads serve a purpose, they are intrinsically unwanted, and exceptionally ignorable”
Read More »Bandai Namco to open mobile branch in Barcelona
Bandai Namco’s new mobile arm will be focusing on creating content for a western audience
Read More »Harry Potter: Wizards Unite has smooth launch but can’t match Pokemon Go
New title from Niantic can't match its previous smash hit over its first 24 hours
Read More »Outplay Entertainment: How Rewarded Video on Facebook Audience Network helped boost eCPMs by up to 250 per cent
Is rewarded video the perfect monetisation solution for your next free-to-play mobile title?
Read More »Activision and Tencent are working together to deliver a Call of Duty mobile game to the Chinese market
Activision hope to tap into China’s lucrative mobile gaming scene
Read More »Super Mario Run passes $60m revenue mark
Game launched in September 2016
Read More »Racing to the top: How Top Drives dev Hutch Games combines rapid growth with a healthy work environment
We talk to Hutch Games' commercial director Peter Hansen-Chambers about the mobile studio's company culture
Read More »Ukie’s Twist slams Telegraph’s Fortnite story for ‘crass link’
Highly contrived story is typical of mainstream press attitude to popular games
Read More »Google Play under FTC investigation in South Korea with links to Lineage M and Lineage 2 Revolution
Investigation started after major mobile RPGs weren't released on all platforms simultaneously
Read More »Can Runescape Mobile mark the big-time comeback of the western MMO?
The original live game genre is making a comeback and Jagex feels its 17 years of experience puts it in the driving seat when it comes to the next generation of ‘living games’
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