Publishing

Games publishing 2017: ‘There is never a perfect time to release a game.’

Christmas is usually a time of great prosperity for games publishers. But last year’s ill-fated combo of an overly crowded release schedule and the biggest Black Friday event the UK’s ever seen meant a lot of triple-A titles ended up missing their expected sales targets. Call of Duty: Infinite Warfare …

Read More »

EA’s digital net sales hit record high for Q1

EA has announced its Q1 2018 results for the three months ending June 30th 2017, and digital net sales reached $3.147bn for the trailing 12-month period, representing 63 per cent of the company’s total net sales. That’s an increase of 23 per cent year-on-year. For the quarter, total net revenue …

Read More »

Capcom sales up 7.5% year-on-year

Capcom just published its financial results for the three months ended on June 30th, with net sales reaching 11,746m yen (80.6m) and representing a 7.5 per cent increase compared to the same period last year. The Japanese developer and publisher estimates its revenue will reach 93bn yen (638m) by the …

Read More »

Tencent acquires 9% of Frontier Developments

Chinese giant Tencent continues to show its interest in western companies, this time by investing in Planet Coaster and Elite Dangerous studio Frontier Developments. Tencent has announced the acquisition of a 9 per cent stake in Frontier, which represents a 17.7m investment. For the Cambridge-based studio, this move will facilitate …

Read More »

No More Robots: Enthusiasm for indie publishing is ‘just as important as experience, data or contacts’

Yesterday, industry veteran Mike Rose (pictured right) announced his new publishing company, No More Robots, which aims to use a data-driven approach to find new and exciting indie titles to bring to market.  The timing of the announcement meant he was a little too late to join our indie publishing roundtable, …

Read More »

Mike Rose announces new indie publishing label No More Robots

Industry veteran Mike Rose has announced his brand-new indie publishing label No More Robots. Using a data-driven approach, Rose will be using sales figures and statistics to identify a game’s key selling points, before promoting them across the company’s Twitch and Discord communities, which will be fully integrated into the …

Read More »