“This is the first step towards opening up the store so all developers can submit products.”
Read More »Outriders developer in the dark over sales and suspects title hasn’t broken even yet
People Can Fly president Sebastian Wojciechowski uses blog post to discuss the lack of royalty payments to date from Square Enix
Read More »Thunderful acquires fledgling studio To The Sky – looks to invest $5m in its first title
Swedish studio is led by former EA Ghost Games development director Jugo Mirkovic
Read More »Gaining observability over multiplayer games – “Out-of-the-box observability gives you the ability to know what’s going on, but more importantly what is going wrong.”
Would you like increased transparency over the state of the backend systems as you launch and scale? [This content was created with Improbable]
Read More »Mod Mode – a legal view on mods and your game
"Modding can present some thorny legal issues which developers heading down this path should bear in mind"
Read More »Netflix hires EA veteran to head up gaming development – so what’s the plan?
Like Google, Netflix has the cash to throw at such an effort, unlike Google it already has 210m eyeballs pointed straight at TVs
Read More »Avoid the mounting costs of multiplayer games with hybrid cloud
“While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.” [In association with Improbable]
Read More »Reconnect with the industry at the Game Services Forum
GSF will bring the games industry’s leading studios, publishers, service providers & vendors together for two days of match made business meetings [Created in association with GSF]
Read More »Indie publisher Ravenage launches with $20m investment pot
"Our motto is to be completely transparent to our partners"
Read More »Tencent deploying facial recognition to stop children gaming at night in China
Honor of Kings and Game for Peace both included in crackdown on late night gaming by kids
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