GDC Summer registrations are now open

Registrations for GDC Summer, the first all-digital version of GDC, are now open. This marks the first time in GDC’s 30 year history that the conference will be going fully digital, following the event’s postponement in March, due to the COVID-19 pandemic.

At the new GDC Summer, sessions, networking, expo activities, and more will be made available online from August 4-6, 2020.

“As someone who has worked in live events for her whole career, I have a certain love of creating in-person experiences for communities of professionals” said GDC general manager Katie Stern. “Initially, I was just as disappointed as everyone else that we weren’t able to make that happen this year. Luckily, it provided an opportunity to rethink what it means for the GDC community to come together and how we can provide value to the industry even with certain restrictions in place.

“By taking GDC Summer to a digital format, we are now able to open the doors even wider to offer education, networking, and business functions for a global audience at a price point that is more accessible, and in a way that doesn’t require travel. It allows us to continue to break down barriers in the game development industry and foster both budding and seasoned professionals in their career journey.”

According to Stern, attendees can expect the same level of GDC’s cornerstone educational conference sessions, alongside new interactive formats made possible by the new all-digital event. GDC Summer will feature everything from small group roundtables, to community forums, to webinars with live speaker Q&A, hands-on workshops, AMAs and likely even a few ‘unconference’ sessions where the user can drive the content that is delivered.

GDC Summer will also host an Indie Showcase,  reprise GDC Pitch to help facilitate those business interactions, as well as a Sponsor Showcase.

More details can be found here, and registrations are available here.

About Chris Wallace

Chris is a freelancer writer and was MCV/DEVELOP's staff writer from November 2019 until May 2022. He joined the team after graduating from Cardiff University with a Master's degree in Magazine Journalism. He can be found on Twitter at @wallacec42, where he mostly explores his obsession with the Life is Strange series, for which he refuses to apologise.

Check Also

When We Made… Like a Dragon: Ishin!

Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi