GAMESCOMâ??09: The German company offers iPhone devs better game exposure
Read More »Playlogics future uncertain
Dutch publisher Playlogic has reported a $3.39 million net loss for the first half of FY 2009 – and admitted that it may struggle to continue as a going concern. The net loss compared unfavourably year-on-year, way down from the $1.04 million profit posted in H1 2008. For the six-month …
Read More »Developers await iPhone network exclusivity to end
App Store may soon be exposed to new audiences and demographics
Read More »iCombat dev: Lite demos make economic sense
The App Farm reports nine per cent global conversion rate
Read More »O2’s exclusive iPhone deal ends October 9th
Although there has been plentiful speculation about O2 losing its iPhone exclusivity over the last few weeks, MCV’s sister site Mobile Entertainment has seen documentation that states it will end officially on October 9th. Orange and T-Mobile have been linked heavily with iPhone over the summer, and both networks already …
Read More »Cecil starts digital Revolution
New Pocket studio to focus on games for iPhone, PSPgo and other handheld formats
Read More »5.2m iPhone sold in Q2
Apple has reported impressive revenue and profit growth in its financial results for Q2 2009. The company generated revenues of $8.34bn during Q2 (its third quarter), up 12 per cent year-on-year. Meanwhile, its net profits jumped 15 per cent to $1.23bn. Click here for the full story on Mobile Entertainment.
Read More »TinRaven: ’59p games can make you money’
Develop Conference 2009: Speaking in a panel at the Evolve event in Brighton, TinRaven’s co-founder Niall Fraser has defended the practice of releasing games for the lowest possible prices. Fraser’s comments emerged as the panel discussed monetisation through iPhone games. 59p titles are often criticised for undermining the potential of …
Read More »Resi4 for iPhone released then pulled
No-one even knew that hit GameCube, PS2 and Wii outing Resident Evil 4 was heading to iPhone until it was unexpectedly released on the App Store earlier this week. Tough luck if you missed it though as the game was removed from the Japanese portal moments later. The game appears …
Read More »EA opens iPhone studio
8lb Gorilla wants to develop small, niche and cheap titles for Appleâ??s game platform
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