Update 1.9 improves workflows, includes new cloud features and improvements for Twitch Metastream
Read More »The Big Question: Choosing the right engine and middleware
Recruitment agency Amiqus asks devs how they decide which tech they plan to build their games on
Read More »What do devs look for in an engine?
All the major engines are built and improved based on community feedback, but what do devs of the world really demand from their tools? James Batchelor asked them
Read More »The road to Abyss Engine 4.0
Johannes Kuhlmann, head of core technologies at Deep Silver Fishlabs explains why the studio spent ten years honing its proprietary technology
Read More »Engineers & Enablers: Keeping your game engine competitive
Competition is fierce in the engine space, but that hasn’t deterred more companies from offering their own suite of development tools
Read More »Battle Cry: CryEngine’s new strategy
Crytek explains why a complete overhaul of its engine and a fresh focus on community sets the company up to run a marathon, not a sprint
Read More »Unreal expectations: Why engines face a greater technical challenge than ever
Epic Games founder and CEO Tim Sweeney talks about the firm’s efforts to blend the virtual world and reality, how indies can be built into businesses
Read More »Increased mobile engine competition sees Perk sell Corona Labs to CEO
Roj Niyogi stepping down as Perk president, two firms will still work together
Read More »Reality Games building engine for real-world data-driven games
Studio hopes to help other devs enjoy similar success to its own Landlord Real Estate Tycoon
Read More »HTML5 game engine PlayCanvas launches in Japan
Tech has been used by more than 55,000 developers
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