27% per cent use Unreal and internal proprietary engines
Read More »Amazon Lumberyard end of year video highlights new features
Engine development continues as Amazon celebrates a year of improvements
Read More »GameMaker Studio 2 adds Amazon Appstore support for Fire products
The new support will work across all Amazon Fire devices and is available with a 60 day test period for free
Read More »Amazon: A year in the Lumberyard
Sean Cleaver catches up with Amazon Games Services vice president, Mike Frazzini, to see how the Amazon Lumberyard engine and the company’s gaming focus has come on in the past year
Read More »The Big Question: Choosing the right engine and middleware
Recruitment agency Amiqus asks devs how they decide which tech they plan to build their games on
Read More »What do devs look for in an engine?
All the major engines are built and improved based on community feedback, but what do devs of the world really demand from their tools? James Batchelor asked them
Read More »The road to Abyss Engine 4.0
Johannes Kuhlmann, head of core technologies at Deep Silver Fishlabs explains why the studio spent ten years honing its proprietary technology
Read More »Engineers & Enablers: Keeping your game engine competitive
Competition is fierce in the engine space, but that hasn’t deterred more companies from offering their own suite of development tools
Read More »Battle Cry: CryEngine’s new strategy
Crytek explains why a complete overhaul of its engine and a fresh focus on community sets the company up to run a marathon, not a sprint
Read More »Unreal expectations: Why engines face a greater technical challenge than ever
Epic Games founder and CEO Tim Sweeney talks about the firm’s efforts to blend the virtual world and reality, how indies can be built into businesses
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