“I've been working with video game sales data for over 15 years now and April is, by far, the wildest month I think I've ever seen.”
Read More »Embracer Group sets out plan for future triple-A releases and further acquisitions
Embracer Group – which includes Koch Media, Saber Interactive, Coffee Stain and THQ Nordic – had a tough-looking Q4 in an otherwise successful year
Read More »Crucible – can Amazon’s new team shooter fuse the power of Twitch and AWS?
Amazon Games Studios' Crucible launches tomorrow, looking to bring together the full might of the companies varied gaming assets
Read More »Ubisoft considers delaying one or more triple-A titles due to COVID-19 uncertainties
Net bookings down 24.4% YoY – but six franchises and 11 titles have sold over 10m units this console cycle
Read More »Activision enforces two-step ID on Warzone – but is it for players, or against cheaters?
Only explanantion is a single vague statement about how it will "provide an additional layer of security for players."
Read More »Analysis: Sony’s full year results see dip for end of PS4 era but reassure with a strong digital performance
And despite Coronavirus’s impact the PS5 is “on track for launch”
Read More »Sony unveils PlayStation Studios brand – which will also cover work-for-hire titles
"If our studios are managing the production of these games and working with an external developer, it will still come out under the PlayStation Studios brand"
Read More »First Person Saver – Natwest and Stormcloud launch Island Saver, the first multiplatform title to help kids better understand money
Given the bad press the industry has received on microtransactions, a game that teaches kids to better understand money should be welcomed...
Read More »Switch has its peak year – for hardware and software – but Nintendo continues to dominate its own platform
55.7m Switch units sold to date – but only nine non-Nintendo titles have broken 1m sales
Read More »Xbox Series X still on target for Holiday launch window, but games may be delayed says Phil Spencer
“I’d say the bigger unknown is probably the game production"
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