"High-quality technical content, mixed with valuable round-table discussions to foster conversation and connection"
Read More »GAME staff share fears of staying open amid coronavirus pandemic
"Staff are being put under immense stress as we are all worried about loss of earnings"
Read More »‘Preparations’ for Gamescom are still underway, say organisers
"The preparations for the [event] are continuing as planned according to the current state for the determined date"
Read More »Can machine learning revolutionise game development? Stadia thinks it can
How Stadia's project Chimera and Semantic ML use machine learning to change game development as we know it
Read More »Shadowgun, Void Bastards, GTFO and Outer Wilds – the many flavours of Unity
One tool to rule them all? Unity is everywhere, but despite its name there’s incredible variation in how developers use it.
Read More »What does Brexit mean for the games industry?
The UK has left the European Union. And like it or not, we’re all in the same boat now.
Read More »With E3 cancelled, what does a year in games look like without major events – who will suffer and who will thrive?
The cancellation of gaming’s biggest show will hit those who can least afford it the most
Read More »MCV/DEVELOP Awards 2020 – Every photo from the big night!
Apologies for the wait, but we now have all the photos from the MCV/DEVELOP Awards last week. The awards were a huge success (if we do say so ourselves) with a packed Brewery playing host to 18 award categories and two very special awards.
Read More »“We want to protect our people. Burning them out is not the solution.” – Splash Damage on the importance of mental health care in the workplace
With the Ukie diversity census pointing at high rates of depression and anxiety in the industry, we talk to Splash Damage about what studios can do to take care of their team
Read More »Ins and Outs – March 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's March issue.
Read More »