Ukie’s second Diversity Census illustrates the pandemic’s effects on our mental health and working habits, as well as raising questions about promotion opportunities for for Black, Asian and Minority Ethnic workers
Read More »The winners of the 2022 MCV/DEVELOP Women in Games Awards!
On the evening of March 4th the eighth annual MCV/DEVELOP Women In Games Awards were held, celebrating the female talent in the UK games industry.
Read More »Team17 employees report poor working conditions and low pay
In the wake of the recent NFT controversy, a number of Team17 employees have spoken to Eurogamer to report poor working conditions at the indie publisher.
Read More »Read the February issue of MCV/DEVELOP online now! Featuring Ukie’s Jo Twist, PR Panel 2022, Sable and much more!
The latest issue of MCV/DEVELOP is out now!
Read More »Google is deprioritising Stadia, as the company focuses on streaming deals
Google is deprioritising its cloud gaming service Stadia, and is instead focusing on securing white-label deals with the likes of Capcom and Bungie, according to reports.
Read More »Team17 cancels its MetaWorms NFT project
"Team17 is today announcing an end to the MetaWorms NFT project. We have listened to our teamsters, development partners, and our games’ communities, and the concerns they’ve expressed, and have therefore taken the decision to step back from the NFT space."
Read More »Sony to acquire Bungie in a $3.6 billion deal
Bungie will remain a multiplatform studio, and will have the option to "to self-publish and reach players wherever they choose to play," according to a statement from Sony.
Read More »Mobile developer Hutch to trial a 4 day working week
London-based mobile developers Hutch is set to trial a 4 day work week
Read More »Announcing the return of the MCV/DEVELOP Awards on April 28
Make sure you save the date and prepare to vote in celebration of the UK games industry - in what will be the MCV Awards' 20th year
Read More »Hangar 13 supports Women In Games Career Mentor Award
"We felt it key to be sponsoring this category, especially during a time where connections, interactions, and shared experiences are so imperative"
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