The latest issue of MCV/DEVELOP is here, containing interviews with Reflections' MD Lisa Opie, John Romero and more!
Read More »ADHD and the games industry – Mediatonic’s Anna Hollinrake on her diagnosis, and how best to support neurodiverse employees
Ahead of this year’s Develop:Brighton, Chris Wallace catches up with Mediatonic’s Anna Hollinrake, to discuss her journey with managing ADHD in the workplace
Read More »When We Made… Norco – Geography of Robots talks crunch, religion and preserving a culture in their debut title
Chris Wallace gets behind the scenes of Norco, to find out how Geography of Robots created a snapshot of Louisiana and its culture – and found global success along the way
Read More »Read the May issue of MCV/DEVELOP online now! Featuring Project Zomboid, the MCV/DEVELOP awards winners, Norco and more!
The latest issue of MCV/DEVELOP is out now!
Read More »Diva is your photo booth sponsor for the MCV/DEVELOP awards 2022!
We are very pleased to announce that Diva is supporting this year’s MCV/DEVELOP Awards, which take place on April 28th at The Brewery in London.
Read More »When We Made… OlliOlli World: How abandoning crunch empowered Roll7 to create its best game yet
After taking a break from game development, Roll7 is back and better than ever with OlliOlli World. Chris Wallace catches up with Simon Bennett and Thomas Hegarty to find out about their new and healthier approach to game development, and the hard lessons learned along the way.
Read More »The UK video games market grew 1.9 per cent to £7.16bn in 2021
The UK video games market grew to a record £7.16bn in 2021, according to UKIE's UK Consumer Games Market Valuation 2021.
Read More »Building the Hunt: Behind the scenes of Vampire: The Masquerade – Bloodhunt
Sharkmob has taken a long dormant IP and given it a vibrant and brutal new life. Chris Wallace finds out more about how the team is taking triple-A production values to the free-to-play space.
Read More »“People who know my work will absolutely see a lot of me within this game” – Neill Blomkamp on Gunzilla’s upcoming AAA shooter
Gunzilla Games has reasoned that to create an era-defining next-gen multiplayer shooter, it needs some serious narrative firepower to back it up. Richie Shoemaker fired some questions over to Neill Blomkamp, Richard K. Morgan and Olivier Henriot, as well as Gunzilla co-founder Alexander Zoll, to gauge what calibre of game we might end up with as a result
Read More »Further adventures in the Tentacle Zone – applications being accepted until April 8th
Payload Studios has already begun the process of inviting a new intake of gaming start-ups to apply to join it’s Tentacle Zone Incubator. Richie Shoemaker sits down with program director Nisha Valand to find out what’s changed for 2022, before catching up last year’s founder intake
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