It's been a good festive season for Meta's Quest 2 VR headset, judging by the numbers downloading the Oculus app over their turkey dinners
Read More »Back 4 Blood developer Turtle Rock Studios acquired by Tencent Games
Turtle Rock Studios has woken up in the safe house of Tencent Games, having just been acquired for an undisclosed sum.
Read More »Final Fantasy 14 pulled from sale following server issues
Square Enix's wildly popular MMORPG Final Fantasy 14 has been pulled from sale, as the game's servers have struggled to meet demand.
Read More »Aardvark Swift Spotlight: Nequinox – “It’s vitally important that our team knows that they’re part of an inclusive, equal and diverse culture.”
Aardvark Swift caught up with Matt Knott, development director at Nequinox, in the light of the studio’s recent successes, to discuss how the company has bolstered their continued growth, and where their upward trajectory will take them.
Read More »“We’ll only do [NFTs] if it is in service of a great entertainment experience” – Take-Two’s Strauss Zelnick talks GTA, the metaverse, diversity, and more
With millions more copies of GTA sold, a thriving sports label, and a 2022 release schedule that threatens more of the same (with a Marvel title thrown in for good measure), Take-Two are riding high. Richie Shoemaker thumbs down CEO Strauss Zelnick and gets taken for a spin
Read More »Final Boss: MAG Interactive’s Tone Brennan
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Tone Brennan, Studio Manager at MAG Interactive Brighton.
Read More »The UK games industry’s contributions to the economy almost doubled in three years
The BFI has released its Screen Business report, showing that both the number of jobs in the UK games industry and its overall economic contribution have reached record highs.
Read More »It Takes Two wins Game of the Year at The Game Awards
Hazelight Studios’ co-operative title It Takes Two was awarded the Game of the Year award at last night’s The Game Awards. The game went home with three awards, winning in the Game of the Year, Best Family and Best Multiplayer categories. The awards took place last night, hosted as ever …
Read More »Levelling Up: No More Robots’ Pip Hoskins
Pip Hoskins, marketing lead at No More Robots, talks about how passion and outlook can often mean more than having the right qualifications
Read More »The Diversity Framework: How EA is representing diverse voices in games.
Tülay McNally, director of inclusive design and product development at Electronic Arts, guides us through the work EA does to ensure its games remain accessible and representative of all its players. This article was created in collaboration with Electronic Arts.
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