Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Aj Grand-Scrutton, CEO and co-founder of Dlala Studios
Read More »Povilas Svetovas, QA engineer at Nordcurrent on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Neil Soane, UK MD for Quantic Lab on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Critical Path: March 2023 – Highlights for the month!
Here are the key upcoming events and releases to mark in your calendar for March 2023
Read More »Tarek Nijmeh, global QA director at PTW on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »When We Made… Vengeful Guardian: Moonrider
Game designer and artist Danilo Dias spoke to Vince Pavey about JoyMasher’s Vengeful Guardian: Moonrider
Read More »Adriano Rizzo, QA lead at Payload Studios on the state of play in QA today
QA has come a long way in recent years, but with issues around representation, automation and underappreciation, have things come far enough?
Read More »Research and immersion in video games can make for a potent brew
Auroch Digital’s production director Peter Willington shares insight into how the research journey of a project can help contribute to its success
Read More »Q&A: Phil Mansell on Jagex’s studio acquisitions, new publishing deals and projects in development
With RuneScape going from strength to strength and an Unreal Engine 5 game in development, Jagex is celebrating
Read More »Recruiter Hotseat – Anna Donaldson, HR manager at 10:10 Games
Anna Donaldson tells us about 10:10 Games, and how everything they do is based around the needs of their team
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