Tag Archives: In-depth

“This is a moment of cultural recognition for games, and BAFTA is one of the few organisations that can do it like this” – Catching up with BAFTA’s new head of games, Luke Hebblethwaite

BAFTA has appointed a familiar face as their new head of games. We catch up with Luke Hebblethwaite to find out what his new role means for the future of BAFTA.

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Secret Mode origins: Behind the scenes of Sumo Group’s indie publishing arm

Born in the midst of a pandemic, Sumo Group’s indie publishing arm is celebrating its first birthday just as the world appears to be leaping from proverbial frying pan into literal fire. However, despite the troubles well beyond its control, it has been a successful twelve months for the fledgling …

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“People who know my work will absolutely see a lot of me within this game” – Neill Blomkamp on Gunzilla’s upcoming AAA shooter

Gunzilla Games has reasoned that to create an era-defining next-gen multiplayer shooter, it needs some serious narrative firepower to back it up. Richie Shoemaker fired some questions over to Neill Blomkamp, Richard K. Morgan and Olivier Henriot, as well as Gunzilla co-founder Alexander Zoll, to gauge what calibre of game we might end up with as a result

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[Sponsored] Positive Play: How EA is making the games industry a more welcoming place to work

Chris Bruzzo, chief experience officer at EA, tells us about what the publisher is doing to create a more diverse, welcoming industry, and the work it’s doing to reduce harassment inside and outside of games. This article was created in collaboration with EA.

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