Working out the Total Cost of Ownership is tough - so here's some pointers
Read More »ID@Xbox’s Agostino Simonetta joins Thunderful as chief strategy & investment officer
"An opportunity to take all the experience I’ve amassed over the last 20 years and plug it into a publisher that has developers and their goals at their heart"
Read More »Xbox Cloud Gaming now available to all on Windows 10 and Apple devices
The service works with Microsoft’s own Edge browser, as well as Chrome and Safari
Read More »The cost of creativity: balancing innovation with commercial success
Three industry veterans discuss how successful studios balance creativity with commerce to build profitable games?
Read More »Sigh of relief – UK and EU agree data adequacy – Ukie welcomes move
The UK and EU today agreed to adopt ‘data adequacy’ between them. Which will allow the continued flow of personal data between the two. That means that businesses active in both regions, which is just about everyone, will be able to transfer data from one to another as it always …
Read More »DEVELOP/JOBS: Warp Digital – “I am extremely grateful that I have been able to begin my career with Warp.”
The studio believes in striving to be the best that it can be by cultivating a team-oriented working environment, a culture based on fixing problems rather than assigning blame, and open and honest communication.
Read More »DEVELOP/JOBS: Sharkmob – “We’re trusted and heard, which is a breath of fresh air.”
Sharkmob is a game studio based in Malmö, Sweden and London. The studio develops AAA quality games for PC and console, using Unreal Engine to power its ambitions of taking multiplayer games to new heights.
Read More »Develop:Brighton announces first speakers and conference tracks for physical 2021 event from 26th of October
MCV/DEVELOP is looking forward to getting back to Brighton this October
Read More »Game operation costs: the unpredictable beast?
In this video, zeuz founder Manuel Karg digs deep into which risks matter most, which can be minimised, and which can be mitigated in order to prepare your game for any level of success [This content was created in association with Improbable]
Read More »Warner Bros Games (and AT&T) sells Golf Clash developer Playdemic to EA for $1.4bn
Deal to predate the Warner-Discovery merger with cash from the sale going to AT&T
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