Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's February issue.
Read More »Creative Assembly’s Patrick Bonsu: “Seeing art I had created be front and centre was incredible. I might still be riding the high of that day.”
Every month, we pick the brain of an up-and-coming talent. This month’s Rising Star is Patrick Bonsu, associate VFX artist at Creative Assembly
Read More »Iterating for Better: “At GIG we are here to talk to. You can speak to us anonymously, we will help you and we will support you.”
MCV/DEVELOP kicks off the New Year by tackling the thorny issue of sexual harassment, abuse and more. It’s an uncomfortable topic, but one that needs addressing, particularly when it comes to advice on what needs to be done to help prevent it from happening
Read More »Levelling Up: Fourth Floor Creative’s Bex Ashford
Fourth Floor Creative’s Bex Ashford tells us what being a campaign manager entails, working with both clients and creators, her start as a data intern and the importance of proper dishwasher etiquette
Read More »Flying the rainbow flag over gaming – Robin Gray on celebrating the LGBTQ community in gaming
Robin Gray is editor and co-founder of Gayming Magazine and part of the Out Making Games LGBTQ initiative.
Read More »Season passes, big IP, Asian influence: Sensor Tower’s Craig Chapple on the mobile trends for 2020
Craig Chapple is mobile insights strategist, EMEA at mobile intelligence firm Sensor Tower and was previously senior editor at PocketGamer.biz.
Read More »EA’s Samantha Ebelthite – “It’s amazing to work in the company that made the games I loved when I was younger.”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Samantha Ebelthite, country manager UK&I at EA.
Read More »“Artists are super hard to find as an indie developer” – Katana Zero’s Justin Stander on his game’s protracted development
“Finding high quality pixel artists and getting them to stick with your project is extremely difficult”
Read More »Ins and Outs – December 2019’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP’s January issue.
Read More »Wildlife Studios’ Tom Shibley: ‘Take a risk! Life is too short to meander through your career’
Taking a new opportunity in the industry can open a door to the job of your dreams. We catch up with a recent career mover at the start of their exciting new role through recruitment specialist Amiqus Name: Tom Shibley Studio: Wildlife Studios Job Title: Global Head of Player Support Education: …
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