Every month, we discuss the unique process of making music for video games. This month, we dive into the musical universe of Jesper Kyd
Read More »Ins and Outs – March 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's March issue.
Read More »“TV execs are now hungry for games content” – ADVNCR’s Jason Wiltshire on gaming breaking into television
Jason Wiltshire is Chief Content Officer and SVP Biz Dev for ADVNCR
Read More »Levelling Up: Digital Extremes’ Rebecca Ford on balancing community expectations and the importance of understanding fandom for Warframe
Want to talk about your career and inspire people to follow the same path? Contact Chris Wallace at chris.wallace@biz-media.co.uk
Read More »Rising Star: Rare’s George O’Keeffe
George O’Keeffe is principal environment artist at Rare, Xbox Game Studios
Read More »“Is it boom or bust for chat app gaming?” – Sensor Tower’s Craig Chapple
Craig Chapple is mobile insights strategist, EMEA at mobile intelligence firm Sensor Tower and was senior editor at PocketGamer.biz.
Read More »Blazing Griffin’s Naysun Alae-Carew: “At Blazing Griffin we’re storytellers first in the widest possible sense. Platform comes second”
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we talk to Blazin Griffin managing director, Naysun Alae-Carew
Read More »“Your store page is your game’s best marketing tool” – Failbetter Games’ Hannah Flynn on how to manage your store page
Hannah Flynn is a multi-award-winning marketing and community professional who has worked with Failbetter Games since 2014
Read More »“A kiss and a good song: both are perfect, but the combination can bring tears into your eyes” – Remedy’s go-to composer Petri Alanko on composing for games
We dive into the musical universe of Petri Alanko, who’s behind games such as Control, Alan Wake and Quantum Break
Read More »“We’re doing something different, something new with a very well known medium” – Light Brick Studios on the development of Lego Builder’s Journey
We take a look behind the scenes of Light Brick Studios’ debut title
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