Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »“We will never fully go back to the old ways” – Hendrik Lesser on the European Games BizDev Gathering and the future of trade events
We caught up Hendrik Lesser, president of media partners European Games BizDev Gathering to learn more about the event, how it came about and what the future might hold for trade events.
Read More »“The journey we’re on is going to be astronomical. It’s probably going to be one of the largest hiring drives that I’ve ever been involved with” – The Multiplayer Guys
The Multiplayer Guys, an exciting remote outfit with offices in Nottingham, is planning on growing to 500+ people over the next five years.
Read More »“We are an incredibly talented, creative and community-focused industry. We will work through this difficult time creatively”. – Amiqus’ Liz Prince on how to cope during this crisis
In these strangest of times, while we’re all facing so many personal challenges, it’s good to know that the games industry has real strength, creativity and a foundation for growth.
Read More »“I honestly hope I get to be involved in making games until I am a little old lady” – ustwo games’ Maria Sayans
"I love player feedback, and I get a rush of excitement from looking at the reviews on the App store. I sometimes get a bit teary-eyed reading them."
Read More »“Some of my code can be found in thousands of games” – Coconut Lizard’s senior engine programmer Gareth Martin
It’s not necessarily as flashy as working in art or game design, but it’s immensely rewarding – I get to get right down to the metal and fix things that nobody else can.
Read More »“The current crisis shows us people are ready to engage in new ways” – The Multiplayer Guys’ Roger Cheung on inventive multiplayer during the crisis
Are there emerging patterns of behaviour that could potentially help us make innovative multiplayer games in the future?
Read More »“As producer my day involves doing whatever I can to get our amazing developers achieving their best work.” – Sally Morgan-Moore, producer at No Brakes Games
Sally Morgan-Moore, producer at No Brakes Games talks about the role of a producer and enabling developers to do their best work
Read More »Finding your remote control – Talk Management’s Caspar Field on managing teamwork remotely
For most companies, the coronavirus has forced them to change their ways and move to a remote-working model. This presents fresh challenges in communication and team direction.
Read More »“I believe that over the years the importance of music for games has grown tremendously” – Fallout composer Inon Zur on game soundtracks
This month, we dive into the musical universe of Emmy award-winner and 3-times BAFTA nominated composer Inon Zur
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