Bianca Sarafian, community manager (Fall Guys) at Mediatonic talks about how Fall Guys inspired her move into community management and her childhood dream come true
Read More »Final Boss: “With work from home post COVID; I think we face a very real threat of creating a gig economy if we aren’t careful.” – Bulkhead Interactive’s Joe Brammer
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Joe Brammer, Studio Head and CEO at Bulkhead Interactive
Read More »Ins and Outs – May 2021’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's May issue.
Read More »Levelling Up: Media Molecule’s Liam de Valmency on the importance of communication and a flair for problem solving in programming
Liam de Valmency, senior principal programmer at Media Molecule, talks about the importance of communication and a flair for problem solving in programming
Read More »DEVELOP JOBS – Your last chance to join Creative Assembly, Firesprite, Sharkmob and many more in our June hiring special!
Book before the 14th of May to show your best side to potential candidates in this year's guide
Read More »DEVELOP JOBS – Your last chance to join Creative Assembly, Firesprite, Sharkmob and many more in our June hiring special!
Book before the 14th of May to show your best side to potential candidates in this year's guide
Read More »Jagex: Why the games industry’s CSR focus must be maintained post-pandemic
"...collectively we will continue to show the world what a force for good the video games industry can be"
Read More »“d3t is one of the most supportive and people-focused places I have ever worked” – Aardvark Swift Spotlight: d3t
As a people-focused co-development studio, d3t haven’t slowed down over the last 12 months, growing at an impressive rate without losing the social and supportive aspect of their culture
Read More »“Diversity and Inclusion is an incredibly long journey and change will not happen overnight” – Debugging D&I with Splash Damage
Amiqus’ Liz Prince speaks to Splash Damage’s Diversity & Inclusion Advisor Cinzia Musio about how to take the first steps in establishing as studio’s D&I initiative
Read More »“Let’s move away from the concept that a CV is the be all and end all.” – Jagex in the Recruiter Hotseat
Jagex is hiring! We find out more about life at the Runescape studio with Peter Lovell, director of talent acquisition at Jagex
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