Morbid Metal is a sci-fi, action roguelite, where players can shapeshift into unique characters to slaughter enemies with powerful combos.
Read More »Unsigned – Legendary battles with ancient, mighty cows in Moo Lander
An action-adventure RPG where you have legendary battles with ancient, mighty cows for the most precious resource – the milk!
Read More »Unsigned – The marvellous universe of action VR shooter Star Shaman
Star Shaman is an action VR shooter/roguelite set in a marvellous universe with sparkles of French Touch music and a unique spellcasting system designed to empower the players in their movements.
Read More »Unsigned – Building the city of love in The Architect: Paris
The Architect: Paris is a construction game where you can turn the capital of France into a medieval looking city or a futuristic one.
Read More »Welcome to Unsigned: MCV/DEVELOP is working with Unity to highlight the best unsigned indie titles
We’re delighted to announce that MCV/DEVELOP's Unsigned is partnering with Unity on this initiative, specifically with the company’s Made With Unity programme.
Read More »Rising Star: Boss Alien’s Maria Camenzuli on leaving Malta, imposter syndrome and creating a sense of wonder
"The way I see it, you have nothing to lose and absolutely everything to gain"
Read More »Comment: Roblox’s direct listing puts the games industry’s hottest trends to the test
Craig Chapple on Roblox's choice to go direct to the market
Read More »“I’m encouraged by a great deal [in the industry] but also dismayed in equal measures” – Polygon Treehouse’s Alex Kanaris-Sotiriou
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month we talk to Alex Kanaris-Sotiriou, Co-Founder & Art Director at Polygon Treehouse
Read More »“When we first started, we didn’t really know what we were doing” – How Gang Beasts became an international success
We get behind the scenes of Gang Beasts: an anarchic multiplayer brawler informed by the developers’ childhood
Read More »“Several of my colleagues at Sumo learned a lot of their skills through user-created content” – Sumo Sheffield’s Wesley Arthur
Wesley Arthur, lead level designer at Sumo Sheffield, talks about the role of a level designer, the importance of word of mouth and the opportunities in the games industry
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