From Scandinavia’s first commercial TV channel to a not so common blend of games publishing and esports. MTG (Modern Times Group) is today the home of InnoGames, ESL, Hutch, Dreamhack and more.
Read More »How to Make a Monster Trailer… and empower it with Social Weirdness with Liquid Crimson
We caught up with Lauran Carter, head of comms at Liquid Crimson, to discuss its work during the pandemic, the new demands of next-gen titles, and bringing the Guildford Games Festival to the masses
Read More »“73 per cent of Reddit users find out about new games on Reddit” – How to market your game on Reddit
We talk to Reddit’s Harold Klaje, to get a survival guide to an often misunderstood marketing channel
Read More »“A huge learning curve was understanding and being OK with not being able to be as effective as I was pre-COVID” – Joining the games industry post-COVID
We discuss what it’s like to begin a career in our new normal
Read More »Press Alert: Games journalists speak on the past, present and future of games journalism
The work of games journalists has changed significantly over the years. So just what is the role and responsibility of the press in a world of YouTube and streaming?
Read More »“Carlyle really makes sense for us, that independent spirit. We only need to think about ourselves,” – Behind the acquisition of Runescape creator Jagex
Jagex has new owners, a huge private equity firm, but what does that mean for the company and the industry?
Read More »TinyBuild acquires three studios – including the developers of Totally Reliable Delivery Service as it hits 14m downloads
We’re Five Games (Totally Reliable Delivery Service); Hungry Couch (Black Skylands) and Moon Moose (Cartel Tycoon) boost the publisher to seven internal teams
Read More »“As an independent studio we have been working hard to build games that distribute themselves.” – Enchanting a community with Spellbreak
Spellbreak is among the latest titles to take a stab at the popular battle royale genre. But thanks to smart gameplay, crossplay on all platforms and a player-centric outlook, it’s a strong contender to break into the big time.
Read More »‘Publishers in the west think they need a publisher in China’ – Arcus Key explains how to be big in China
Western publishers have long-held China as a land of opportunity. However, the options for reaching that audience have been somewhat limited. Arcus Key, led by a dual UK-China team, thinks it has the solution
Read More »“It’s the first console generation where you’re seeing Unity creators right out the gate.” – The next generation of Unity
With support across all the new consoles, Unity’s ‘creators first’ philosophy has been building up to the next generation launch for many years.
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