Digimask’s facial capture tool is now fully-integrated into Unreal Engine 3. The IPP has been deisgned to help Unreal Engine 3 licensees incorporate third party middleware solutions into their games.
"We are delighted that Digimask can now be integrated into Unreal Engine 3,” said Gary Bracey, CEO of Digimask. “The facility for the player to actually be part of any Unreal-driven game is a real benefit to the consumer and we look forward to seeing many games taking advantage of this feature.”
“It is great to have Digimask on board for the Integrated Partners Program,” says Mark Rein, VP, Epic Games. “People often ask me if they get their face in a game. Unreal Engine 3 licensees can now license technology from Digimask that provides the functionality to make that possible in their games.”