Finalists have been announced for the ninth Independent Games Festival, which takes place in March next year as part of GDC 07.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
More VC cash in development as Red 5 gets $18.5m
Red 5, the US studio put together by former developers of World of Warcraft, has been boosted with a $18.5m investment injection from Benchmark Capital and Sierra Ventures.
Read More »Vicious and Ubi vets form Sentinel
Sentinel Studios, a new five-man games development team, has been opened in the US by the former bosses of Ubisoft's Sinister Games and independent Vicious Cycle.
Read More »Lift off for XNA Game Studio Express and Creators Club
After a successful beta, Microsoft's indie development tool Game Studio Express has hit public release, with XNA Creators Club, Garage Games' Torque X beta and a design competition launching, too.
Read More »Casual games agenda grows at GDC
The Casual Games part of 2007's Game Developers Conference has been expanded to two days.
Read More »In-game ads could fund game mods – Valve
Valve, creators of Half-Life and owners of the Steam distribution network, has said that the addition of in-game advertisements to its Counter-Strike game could help fund new game mods.
Read More »Evolution ‘already thinking about PlayStation 4 era’
MotorStorm developer Evolution is already thinking about the next PlayStation, with CEO Martin Kenwright predicting that the games development business model will be radically different once the PS4 appears.
Read More »$31m boost for Realtime Worlds
Realtime Worlds, the UK development outfit established by the creator of Lemmings and Grand Theft Auto, has received a USD31 million cash injection.
Read More »Multiverse on studio hunt after Firefly licence swoop
Cult TV and movie franchise Firefly is to be turned into an online adventure game by MMO tech firm Multiverse - and the company is now scouting for a studio to handle production.
Read More »GDC Expo to be split in two
The Expo part of 2007's Game Developers Conference will come in two distinct flavours as the event grows, with two exhibition locations at the event in San Francisco next year.
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor