Euphoria, the animation engine produced by Oxford-based NaturalMotion, has been licensed by Grand Theft Auto creator and publisher Rockstar Games for use in its next-gen games.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Acclaim and David Perry reveal user-made MMO
Acclaim has thrown the wraps of its latest David Perry-produced MMO revealing that development of the game will be influenced by direct contributions from its player community.
Read More »SCi swoops for Rockpool
Publisher SCi continues to bolster its development resources, having just acquired British casual and mobile games developer Rockpool games.
Read More »Climax closes Santa Monica office?
The reformation of Climax continues – according to Develop's sources the firm's Santa Monica development office in the US has today been closed, which leaves the company with two UK studios.
Read More »Expanded Dare to be Digital 2007 calls for entries
The University of Abertay's popular computer games design competition for students, Dare to be Digital, has launched for an eighth year with a significantly expanded schedule and a call for entries.
Read More »Babel adding 350 staff to Montréal team
Just days after Eidos announced plans to open a studio in Montréal, and a week after Ubisoft said it would grow its own team in the city, QA specialist Babel Media has confirmed plans to grow its own Quebec base to 500 staff.
Read More »Circle closed?
Its senior management is currently denying it, but reports on the web today say that Circle Studio, opened by former Core founders Jeremy and Adrian Heath-Smith, has closed.
Read More »Activision set to buy DemonWare
Reports emerging from the Irish press are claiming that US publisher Activision is on the verge of acquiring Dublin-based middleware firm DemonWare.
Read More »Geomerics Enlightens Epic’s partner program
Cambridge-based technology company Geomerics has announced that its Enlighten lighting tool has joined Epic's Integrated Partners Program for Unreal Engine 3.
Read More »ISM announces pre-GDC poker event for charity
Studio management team ISM has teamed up with GDC organiser CMP to put together the conference's first charity poker tournament, supporting the Starlight Starbright Children’s Foundation.
Read More »-
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
Read More » -
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
-
Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
-
Winning the toxicity arms race
-
How passion puts the quality into quality assurance
-
Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
-
Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
-
Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
-
Levelling Up – PC Gamer’s Mollie Taylor