Tandem Events, the organiser of the Develop Conference and Expo in Brighton, has launched a series of careers fairs designed to bridge a gap between students and staff-hungry developers.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Former Guerrilla chief forms non-profit games firm
Martin de Ronde, co-founder of the studio that went on to become Sony's Amsterdam-based Guerrilla Games, has founded a charity-oriented games publisher.
Read More »Kuju Brighton rebrands as Zoë Mode
Kuju's Brighton has rebranded itself just ahead of GDC, revealing the new name of Zoe Mode. But the new identity isn't represented by a logo: in a curious move, it is embodied by a person.
Read More »Games 2.0: The internet is the games platform
In this exclusive essay on user-generated content in games Develop executive editor Owain Bennallack examines how the internet might be the real winner of the format wars…
Read More »Sony sharpens Edge for new PS3 dev tech
The internal technology teams at Sony Computer Entertainment have teamed up to deliver PlayStation 3 Edge, a new set of tools for developers working on the format-holder's new console.
Read More »Spector’s Junction Point signs to Vivendi
Warren Spector's new studio Junction Point has forged a 'new creative deal' with publisher Vivdeni Games.
Read More »DevStation returns in May
SCEE's developer-only event DevStation returns in May with a three-day conference targetting PlayStation 3 development, Develop can reveal.
Read More »Develop reveals new look
The latest issue of leading game development publication Develop starts arriving with subscribers from today – and after seven years in its current guise the magazine boasts a fresh new look.
Read More »EXCLUSIVE Q&A: Nokia execs talk new N-Gage
In this in-depth interview Nokia's third party publishing boss Gregg Sauter and SDK product manager Peter Nielsen take Develop behind the scenes on the new N-Gage games platform…
Read More »In Conversation: Telltale’s Dan Connors
DEVELOP ONLINE EXTRA: An extended Q&A with Telltale's Dan Connors, following on from our coverage of the Sam and Max production team in Develop 70.
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor