Hansoft has rolled out v4.3 of its project management and collaboration tools - and the new version has already been licensed by Creat Studios.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
GDC Mobile: Hawkins speaks out against licence holders
Digital Chocolate CEO Trip Hawkins has struck out at "exploitative" licence holders in his GDC Mobile opening keynote.
Read More »GDC: Autodesk’s expo showing
Art tool compant Autodesk will be using GDC for the first public showing for new versions of Max and Maya.
Read More »GDC: NaturalMotion’s morpheme ships
NaturalMotion, the UK-based animation company that already counts LucasArts and Rockstar as key partners, has today shipped out its new tool, morpheme.
Read More »GDC: Nokia gets more N-Gage v2 support
Nokia has scored backing from Indiagames and THQ Wireless as it launches the SDK for its new N-Gage games platform.
Read More »GDC: Eidos software adds pro audio to PSP
A new piece of software developed by Definitive Software and published by Eidos will position Sony's PSP as a piece of professional music equipment.
Read More »GDC: Perforce gets Admin Tool for latest release
As GDC begins, Perforce has released version 2007.1 of its fast software configuration management system.
Read More »‘Acquisitions don’t make sense’ – Gamecock
In an interview with Develop, Gamecock's Mike Wilson has spoken out against studio acquisitions, branding them nonsensical – and he doesn't think digital distribution is the short-term quick fix everyone says it is, either.
Read More »GDC: Dates already set for 2008
The doors haven't even opened at the Moscone Center for 2007's showing yet, but show organiser CMP has already confirmed the timings for GDC 2008.
Read More »GDC: Sony details show presence
Sony Computer Entertainment has fired up its GDC hype train, two days ahead of its conference-opening keynote, detailing the tech on show and offering hints about its announcements regarding online strategy.
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor