A new 3D world engine is on the way from Icarus Studios.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Kuju handling Geometry port for Bizarre
Reports from the US press say that UK developer Kuju is handling a Wii and DS conversion of Bizarre Creations' Geometry Wars.
Read More »Now Ubisoft enters casual games development arena
French publisher Ubisoft is beefing up its casual games strategy with a new internal development team and plans to work with third-party studios for new content.
Read More »Countdown to the Develop Awards begins
The year's big night for UK and European games developers - the Develop Industry Excellence Awards - is fast approaching.
Read More »CDC to bolster game development activity
Chinese software firm CDC is to move into full game development following a management reshuffle.
Read More »Flagship to fly at half-mast
Capcom's Flagship studio is to be closed as part of the Japanese publisher's streamlining plans.
Read More »Crytek opens new studio in Hungary
German studio Crytek is expanding once again with the opening of a new studio in Budapest.
Read More »Sigil staff let go
Some staff at the now SOE-owned Sigil have been left without jobs following the acquisition.
Read More »New sponsors back the Develop Awards
Momentum behind July's Develop Industry Excellence Awards is building, with the event scoring sponsorship from Codemasters and NCsoft.
Read More »Former EA Canada devs form Atomic Robot
A team of developers from EA and its Black Box studio in Vancouver have formed a new independent studio.
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When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
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Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
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Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
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Winning the toxicity arms race
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How passion puts the quality into quality assurance
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Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
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When We Made… Like a Dragon: Ishin!
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Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
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Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
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Levelling Up – PC Gamer’s Mollie Taylor