New cars, regulations and an awesome Miami circuit! With Formula 1 going through the most significant changes in years, we meet the Codemasters Birmingham team behind the official F1 series of video games.
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Horizon Forbidden West returns to #1 on UK Boxed Charts
The GfK UK boxed top 10 between June 12, 2022 and June 18, 2022
Read More »Fall Guys goes free-to-play today
Epic Games’ Fall Guys has gone free-to-play today, alongside launching on Nintendo Switch, Xbox Series X/S and PlayStation 5
Read More »[From the industry] Layer wants to change the way brands and games companies do licensing deals
Layer is introducing a brand new marketplace approach to licensing IP for games. From celebrity character skins to entire games based on your favourite franchise, Layer is simplifying the whole process of finding and securing the rights.
Read More »DEVELOP/JOBS: SEGA HARDlight – “Our people ensure that we continually create a passionate and creative environment so that we can make quality games”
HARDlight studio is best known for bringing Sonic the Hedgehog and Crazy Taxi to mobile devices
Read More »DEVELOP/JOBS: Playdemic – “Join a BAFTA award-winning Electronic Arts studio located in Manchester”
This content was created in association with Playdemic as part of DEVELOP/JOBS. We are devoted to building games that players love and we believe that making the world’s best games requires incredibly talented people, an inspirational and supportive environment, and the freedom to pursue excellence. These elements are the foundation …
Read More »The majority of workers in the games industry would join unions, a report suggests
A new report from the UNI Global Union has suggested that the majority of workers in the games industry would join a union
Read More »Xbox, PlayStation and Intel expect hardware shortages to continue
Xbox CFO Tim Stuart has said that he expects supply chain issues to continue until at least 2023
Read More »Which? calls on Nintendo to fix Joy-Con drift
40% of Joy-Cons for Nintendo Switch suffer from Joy-Con drift according to UK consumer advice group Which?
Read More »DEVELOP/JOBS: Sharkmob – “We have the experience, backing, and ambition to build the games of the future!”
Job listings for Sharkmob, a London and Malmö based studio working on AAA console games.
Read More »-
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
Read More » -
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
-
Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
-
Winning the toxicity arms race
-
How passion puts the quality into quality assurance
-
Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
-
Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
-
Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
-
Levelling Up – PC Gamer’s Mollie Taylor