"We’re insanely proud of what we’ve accomplished over the last decade, and we genuinely believe this will make us even better."
Read More »Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak …
Here are the finalists for the 2023 MCV/DEVELOP Awards!
We’re pleased to announce the nominees for the 2023 MCV/DEVELOP Awards …
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pa…
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
Brian Ward, CEO of Savvy Games Group, tells Vince Pavey about its mission to drive the growth and de…
E3 2023 is cancelled due to a lack of interest
The ESA has announced that 2023’s E3 will no longer go ahead …
Nintendo won’t be able to meet Switch demand this holiday, says Furukawa
“We can’t produce enough to meet the demand we are expecting during the upcoming holiday season. Currently there is no sign of improvement and the situation continues to be severe so I can’t say how long it will continue.”
Read More »How to Keep Empathy at the Heart of Customer Support – Alice Murdoch, Player Support Project Manager with Keywords Studios
When you think about customer support on a large scale, it’s easy to forget that every one of those support tickets represents a human-to-human interaction.
Read More »Grand Theft Auto V reaches 155 million units sold worldwide, boosting Take-Two’s second fiscal quarter
Take-Two Interactive has released reported revenues from their second fiscal quarter, demonstrating the seemingly immortal status of Grand Theft Auto V.
Read More »Keywords Studios opens new studio in Canada
“I’m incredibly happy to announce the official opening of our Mirabel studio which is another great win for our staff, our clients and Keywords Studios, by extending our presence in North America by another 160 seats"
Read More »[From the industry] BAFTA launches 12th annual competition to find the UK’s best young game designers
BAFTA has opened entries for its 12th annual Young Game Designers (YGD) competition for 10 – 18 year olds, celebrating new games talent and inspiring the UK’s future game makers by giving young people the chance to design or make their own game.
Read More »[Sponsored] “Why Chivalry 2 prepared for too many players” – Sebastiaan Heijne, co-founder of Gameye
"So, how did we prepare for the launch of Chivalry 2, which saw double the expected number of players? And how do you deal with these unexpected surges?"
Read More »Jen Oneal leaves Activision Blizzard after just three months
"I am doing this not because I am without hope for Blizzard, quite the opposite--I’m inspired by the passion of everyone here, working towards meaningful, lasting change with their whole hearts."
Read More »Roblox apologises for three-day outage
"Due to the difficulty in diagnosing the actual bug, recovery took longer than any of us would have liked."
Read More »PAX South has been cancelled “for the foreseeable future” due to lack of growth
"Faced with that reality, and compounded by the impact of COVID-19, we have made the difficult decision to bring PAX South to an end for the foreseeable future"
Read More »-
When We Made… Like a Dragon: Ishin!
Ryu Ga Gotoku Studio’s chief producer Hiroyuki Sakamoto talks to frequent Kamurocho visitor Vince Pavey about the remake of Like a Dragon: Ishin!, while the pair avoid the swords of the notorious Shinsengumi
Read More » -
Business Savvy – Brian Ward on what Savvy is currently up to in the games and esports industries, and why
-
Harnessing Hooded Horse power – Tim Bender and Snow Rui on their indie publisher
-
Winning the toxicity arms race
-
How passion puts the quality into quality assurance
-
Final Boss: Jonathan Lloyd, CEO of CGHero
Every month an industry leader wraps up MCV/DEVELOP with their unique insight. This month, we speak to Jonathan Lloyd, CEO of CGHero
Read More » -
When We Made… Like a Dragon: Ishin!
-
Debugging D&I – Amiqus’ Liz Prince on women-only celebrations
-
Recruiter Hotseat – Andy Driver, talent acquisition manager at XR Games
-
Levelling Up – PC Gamer’s Mollie Taylor